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Community - Apprentice |
Apprentice means that a high level user accepts a low level user as his disciple and let him know many things about CRONOUS, helping him to play the game. It is a system to strengthen the community which can be made naturally. Master and disciple can get close by apprentice and also they will receive a part of their EXP as bonus.
If you are more than level 10, you can accept up to two disciples whose level is lower than your own.
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How to go and take apprentice |
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If you want to go or take apprentice, you have to select Apprentice button in Interaction Window (SHIFT + the left mouse button) . If both sides agree, it will automatically check their levels and divide them into master and disciple. |
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Keeping the Apprentice Relationship |
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After the relationship was realized, they can interact from the next day. (The method is same as apprentice application.) At that time, they can choose punishment or praise to control FP (Favor Point). The more FP means the more bonus EXP.
FP represents the level of closeness between master and disciple, and it varies according to praise, punishment, appreciation and disobedience.
If there is any thanks or appreciation between them, FP will increase by +1. On the other hand, if there¡¯s any punishment or disobedience, FP will decrease by ? 1%. FP will continously influence until the end of relationship.
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| Apprentice Bonus for FP |
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| Favor Points |
Transferred EXP |
Final_FP = 60 (MAX) |
Accumulated EXP X 200% |
51 <= Final_FP<= 59 |
Accumulated EXP X 150% |
41 <= Final_FP<= 50 |
Accumulated EXP X 130% |
31 <= Final_FP<= 40 |
Accumulated EXP X 120% |
21 <= Final_FP<= 30 |
Accumulated EXP X 110% |
11 <= Final_FP<= 20 |
Accumulated EXP X 100% |
1 <= Final_FP<= 10 |
Accumulated EXP X 80% |
Final_FP = 0 |
Accumulated EXP X 50% |
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| Allowed Time for Apprentice |
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| Favor Points |
Update Time |
Final_FP = 60 |
24 Hours (1 Day) |
51 <= Final_FP<= 59 |
48 Hours (2 Days) |
41 <= Final_FP<= 50 |
72 Hours (3 Days) |
31 <= Final_FP<= 40 |
96 Hours (4 Days) |
21 <= Final_FP<= 30 |
120 Hours (5 Days) |
11 <= Final_FP<= 20 |
144 Hours (6 Days) |
1 <= Final_FP<= 10 |
120 Hours (5 Days) |
Final_FP = 0 |
96Hours (4 Days) |
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Termination of Apprentice |
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If you select [Terminate] button in the menu of apprentice, the relationship is terminated. If you terminate the relationship, all the bonus EXP will disappear.
If your master or disciple has not participated in the game for a long time, you can terminate it by force in spite of damages. In that case, just open the community window and select Apprentice, and click the string that connected to the other user. If the level of disciple is higher than the master, the apprentice will automatically be terminated. So a master must always try his best to keep the level higher than that of his disciple.
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